Cookies help us deliver our services. By using our services, you agree to our use of cookies.

Difference between revisions of "Aleš Zamuda"


m (ločila pri naštevanju)
(literature added)
Line 17: Line 17:
 
* Genetic algorithm for tunning of evaluation functions in board games
 
* Genetic algorithm for tunning of evaluation functions in board games
 
* Distributed system for caching, filtering and presentation of RSS feeds
 
* Distributed system for caching, filtering and presentation of RSS feeds
 +
 +
'''Selected literature'''
 +
* [http://tldp.org/LDP/intro-linux/intro-linux.pdf Introduction to Linux]
 +
* [http://www.lemis.com/grog/Documentation/CFBSD/book.pdf.gz The Complete FreeBSD]
 +
* [http://www.planetpdf.com/codecuts/pdfs/eckel/TIC2Vone.zip Thinking In C++ Volume 1]
 +
* [http://www.planetpdf.com/codecuts/pdfs/eckel/TIC2Vtwo.zip Thinking In C++ Volume 2]
 +
* [http://people.debian.org/~caiqian/programming/common/Knuth_Turing_Award.pdf Computer Programming as an Art]
 +
* [http://www.hacknot.info/hacknot/action/showEntry?eid=85 Debugging 101]
 +
* [http://samizdat.mines.edu/howto/HowToBeAProgrammer.pdf  How to be a Programmer: A Short, Comprehensive, and Personal Summary]
 +
* [http://lib.store.yahoo.net/lib/paulgraham/onlisp.pdf On Lisp: Advanced Techniques for Common Lisp]
 +
* [http://svnbook.red-bean.com/en/1.2/svn-book.pdf Version Control with Subversion]
 +
* [http://www.ctan.org/tex-archive/info/lshort/english/lshort.pdf The Not So Short Introduction to LaTeX2ε]
 +
* [http://tldp.org/LDP/lkmpg/2.6/lkmpg.pdf The Linux Kernel Module Programming Guide]
 +
* [http://labs.google.com/papers/mapreduce-osdi04.pdf MapReduce: Simplified Data Processing on Large Clusters]
 +
* [http://graphics.stanford.edu/papers/ecosys/ecosys.pdf Realistic modeling and rendering of plant ecosystems]
  
 
[[Category:Aleš Zamuda]]
 
[[Category:Aleš Zamuda]]

Revision as of 21:43, 25 October 2006

Title: Teaching assistent

Level of education: B. Sc.

Room: F-203

Phone: (+386 2) 220 7404

E-mail: ales.zamuda@uni-mb.si

Research

  • Artifitial life and computer animation (programme EcoMod)

Past projects

  • Board games (chess, reversi) and card games (šnops)
  • Genetic algorithm for tunning of evaluation functions in board games
  • Distributed system for caching, filtering and presentation of RSS feeds

Selected literature