Difference between revisions of "Chess program BBChess"
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* [[Tuning of a Chess Evaluation Function]] | * [[Tuning of a Chess Evaluation Function]] | ||
* [[Opening book]] | * [[Opening book]] | ||
− | * [[End game | + | * [[End game database]] |
* [[Graphical User Interface]] | * [[Graphical User Interface]] | ||
Revision as of 13:59, 23 January 2007
BBChess is a computer chess engine by Borko Bošković. BBChess version 1.0 has a rating over 2200 ELO points.
BBchess is Free Open Source Software and is licensed under the GNU General Public License.
Contents
Technical details
The program is written in ANSI C programming language with glib library and has the following implemented concepts:
- Representation of Chess Game
- Chess Search Algorithms
- Chess Evaluation Function
- Architecture of Chess Program
- Tuning of a Chess Evaluation Function
- Opening book
- End game database
- Graphical User Interface
Events
Program
- 2.0: in development and accessible: svn co https://labraj.uni-mb.si/svn/chess/trunk BBChess
- you are invited to join this project (for authorisation contact borko.boskovic@uni-mb.si)
You can play against our chess program here.
Installation
Download and extract zip file in specific folder. In graphical user interface choose file bbchess.exe (bbchess). Then select engine BBChess as an active engine.
Test results
Links
Bibliography
B. Bošković, S. Greiner, J. Brest, V. Žumer. A differential evolution for the tuning of a chess evaluation function. 2006 IEEE World Congress on Computational Intelligence, 2006, pp. 6742-6747.
B. Bošković, J. Brest, V. Žumer. Objektno orientirano načrtovanje in implementacija računalniškega šaha. Elektroteh. vestn., 2006, vol. 1, no. 73, pp. 31-37.
B. Bošković, S. Greiner, J. Brest, V. Žumer. Adaptivni algoritem diferencialne evolucije za uglaševanje parametrov ocenitve funkcije računalniškega šaha. Zbornik petnajste mednarodne Elektrotehniške in računalniške konference ERK, 2006, pp. 83-86.
B. Bošković, J. Brest. Računalniški šah. Abakus, 2006, pp. 18.
B. Bošković, S. Greiner, J. Brest, V. Žumer. The representation of chess game. Proceedings of the 27th International Conference on Information Technology Interfaces, 2005, pp. 381-386.
B. Bošković, S. Greiner, J. Brest, V. Žumer. Učenje računalniškega šaha z uporabo algoritma diferencialne evolucije. Zbornik štirinajste mednarodne Elektrotehniške in računalniške konference ERK, 2005, pp. 71-74.
B. Bošković. Analiza algoritma za igranje šaha. Univerza v Mariboru, Fakulteta za elektrotehniko, računalništvo in informatiko, 2005, pp. 1-23.
B. Bošković. Implementacija računalniškega šaha: diplomska naloga univerzitetnega študijskega programa. Fakulteta za elektrotehniko, računalništvo in informatiko, 2004.